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Quali sono le differenze tra 1080p natio e non

  1. #1
    Cal Lightman
    Ospite

    Predefinito Quali sono le differenze tra 1080p natio e non

    Ho visto che quasi tutti i giochi ps3 hanno risoluzione 1100x650, quindi nemmeno hd ready...ma allora ha un senso giocare un gioco ps3 che porta sul retro la risoluzione 1080p a quella risoluzione?
    Gli unici giochi che portano l'hd 1080p natio sono 5 o 6, gli altri invece sono 650-720 natii ma che possono essere convertiti a 1080.
    Che differenza visiva si riscontra dunque tra questi due? sfarfallio?


  2. # ADS
     

  3. #2
    Vincent
    Ospite

    Predefinito

    Da come ho capito girovagando sul web, alcuni giochi a 720p poi vengono upscalati a 1080 ma la differenza che si ottiene è talmente minima da essere quasi insignificante. Quindi diciamo che tutto dipende dalla risoluzione iniziale del gioco. Non sapevo che addirittura ci fossero giochi a meno di 720p nativi

  4. #3
    Cal Lightman
    Ospite

    Predefinito

    Playstation 3

    50 Cent
    = 1280x720 (blur filter)
    Afro Samurai = 1280x720 (QAA)
    Aliens Vs Predator = 1120x630 (custom AA)
    Alone in the Dark = 1120x630 (no AA)
    Army of Two = 1280x720 (no AA)
    Assassin's Creed = 1280x720 (QAA)
    Assassin's Creed 2 = 1280x720 (QAA), 960x720 (QAA) -> 1080 mode.
    Avatar = 1280x692 (QAA, black borders)
    Backbreaker = 1152x640 (2xAA + blur filter)
    Batman: Arkham Asylum = 1280x720 (no AA)
    Battle Fantasia = 1280x720 (no AA, toggable blur filter)
    Battlefield: Bad Company = 1280x720 (no AA)
    Battlefield: Bad Company 2 = 1280x720 (no AA)
    Bayonetta = 1280x720 (no AA)
    Beijing 2008 = 1024x768 (no AA)
    Beowulf = 1280x720 (no AA)
    Bionic Commando = 1120x640 (no AA)
    Bioshock = 680p (no AA, blur filter pre-patch)
    Bioshock 2 = 1280x720 (no AA)
    Blacksite: Area 51 = 1280x720 (no AA)
    BlazBlue: Calamity Trigger = 1280x720 (QAA background, no AA characters )
    Blur = 1280x720 (2xAA + half-pixel, bilinear-filtered edge blur)
    Borderlands = 1280x720 (no AA)
    Bourne Conspiracy, The (demo) = 1280x720 (no AA)
    Brutal Legend = 1152x720 (no AA)
    Burnout: Paradise = 1280x720 (2xAA)
    Call of Duty 3 (screenshot) ~1088x624 (2xAA)
    Call of Duty: Modern Warfare = 1024x600 (2xAA)
    Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)
    Call of Duty: World at War = 1024x600 (2x AA)
    Call of Juarez: Bound in Blood = 1152x648 (4x2 custom edge AA)
    Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)
    Chronicles of Riddick: Dark Athena = 1024x720 (QAA)
    Command & Conquer: Red Alert 3 = 1280x720 (no AA)
    Conan (demo) = 1024x576 (no AA)
    Condemned 2 = 1280x720 (no AA)
    Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
    Dante's Inferno = 1280x720 (no AA)
    Dark Sector = 1152x640 (no AA)
    Darksiders = 1152x648 (no AA)
    Darkness, The (demo) = 1024x576 (no AA)
    Dead Space = 1280x720 (no AA)
    Dead to Rights: Retribution = 1072x603 (2xAA) ?
    Def Jam Icon (screenshot) = 1152x648 (no AA)
    Demon's Souls = 1280x720 (no AA)
    Devil May Cry 4 = 1280x720 (2xAA, temporal)
    Dirt = 1280x720 (QAA)
    Dirt 2 = 1280x720 (QAA)
    Dragon Age: Origins = 1280x720 (AA ?)
    Dynasty Warriors 6 = 1280x720 (no AA)
    Elder Scrolls IV: Oblivion = 1280x720 (no AA)
    End of Eternity/Resonance of Fate = 1088x720 (2xAA)
    End War = 1280x720 (2xAA)
    F.E.A.R. = 1280x720 (blur filter)?
    F.E.A.R. 2 = 1280x720 (no AA)
    FaceBreaker = 1280x720 (QAA), 960x1080
    Fallout 3 = 1280x720 (no AA)
    Fantastic Four: Rise of the Silver Surfer = 1280x720 (no AA)
    Far Cry 2 = 1274x692 (QAA, black borders)
    Fifa 2008 = 1280x720 (no AA)
    Fifa 2010 = 1280x720 (QAA) on 720p window)
    Fifa Street 3 = 1920x1080 (no AA)
    Fight Night Round 4 = 1280x720 (QAA)
    Final Fantasy XIII = 1280x720 (2xAA)
    Full Auto 2 (demo) = 1920x1080 (4x AA)
    Fracture = 1152x648 (no AA)
    Ghostbusters = 960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch)
    Ghost Recon: Advanced Warfighter 2 = 1280x720
    G.I. Joe: The Rise of the Cobra = 1280x720 (QAA)
    Godfather II = 1200x720 (blur filter)
    God of War III = 1280x720 (MLAA)
    Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)
    Golden Compass = 1280x720 (no AA)
    Grand Theft Auto IV = 1152x640 (QAA)
    Gran Turismo 5: Prologue = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA)
    Gran Turismo 5 =
    Guitar Hero 3 = 1040x585 (no AA)
    Guitar Hero Aerosmith = 1040x585 (no AA)
    Guitar Hero World Tour = 1040x585 (no AA)
    Guitar Hero 5 = 1024x576 (no AA)
    HAWX = 1280x720 (no AA, horizontal blur)
    Haze (demo) = 1024x576 (2xAA)
    Heavenly Sword = 1280x720 (4xAA)
    Heavy Rain = 1280x720 (2xAA)
    IL2 Sturmovik = 1280x720 (QAA)
    Incredible Hulk = 1280x720 (no AA), 960x1080 (no AA)
    Jericho (demo) = 996x560 (2x AA)
    Juiced 2: Hot Import Nights = 1280x720 (QAA)
    Killzone 2 = 1280x720 (QAA)
    Kung Fu Panda = 1280x720 (no AA), 960x1080 (no AA)
    Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling
    Legend of Spyro: Dawn of the Dragon, The = 1280x720 (no AA)
    Legendary = 1280x720 (no AA)
    LEGO: Batman = 1280x720 (no AA, slight blur filter)
    LEGO: Harry Potter 1-4 = 1280x720 (no AA)
    LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA)
    Lord of the Rings: Conquest = 640p (no AA)
    Lost Planet = 1280x720 (temporal 2xAA)
    Lost Planet 2 = 1280x720 (no AA)
    Madden NFL '09 = 1280x720 (no AA)
    MAG = 1280x720 (2xAA)
    Marvel: Ultimate Alliance = 1280x720 & 1920x1080 (no AA)
    Marvel: Ultimate Alliance 2 = 1024x576 (2xAA)
    Mercenaries 2: World in Flames = 1280x720 (no AA)
    Metal Gear Online = 1024x768 (2xAA, temporal)
    Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal)
    Midnight Club: Los Angeles = 960x720 (QAA)
    Mirror's Edge = 1280x720 (no AA)
    MK vs DC = 1040x624 (QAA)
    MLB08: The Show = 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders
    MLB09: The Show = 1280x720 (2xAA) or 1920x1080 (no AA)
    Motorstorm = 1280x720 (2xAA)
    MX vs ATV: Untamed = 1024x576 (no AA)
    MX vs ATV: Reflex = 1280x720 (no AA)
    NBA07 (demo) = 1920x1080 (no AA)
    NBA08 (demo) = 1920x1080 (no AA)
    NBA Live '08 = 1280x720 (no AA)
    NBA Street Home court (screenshot) = 1920x1080 (no AA)
    Need For Speed: Pro Street = 1280x720 (QAA)
    Need For Speed: Shift = 1280x720 (QAA)
    Need For Speed: Undercover = 1280x720 (QAA)
    NFL Tour = 1280x720 (no AA, poor framerate)
    NHL '09 = 1280x720 (4xAA)
    Ninja Gaiden: Sigma = 1280x720 (no AA, has weird scaling to support 1080p)
    Ninja Gaiden: Sigma 2 = 1280x718 (dynamic 2xMSAA, black borders)
    Operation Flashpoint 2 = 1280x720 (QAA)
    Orange Box, The = 1280x720 (QAA or full screen blur...)
    Overlord = 1280x720 (no AA)
    Overlord II = 1280x720 (no AA)
    Pirates des Caraibes (screenshot) = 768x1080 (no AA), 960x720 en mode 720p
    Prince of Persia = 1280x720
    Prince of Persia: The Forgotten Sands = 1280x720 (2xAA + blur? or quincunx)
    Pro Evolution Soccer 2008 = 1280x720 (QAA)
    Pro Evolution Soccer 2010 = 1280x720 (2xAA in-game, no AA cut-scenes)
    Prototype = 1120x640 (QAA)
    Quake Wars: Enemy Territory = 1280x720 (no AA)
    Race Driver: GRID = 1280x720 (2xAA)
    Rainbow Six Vegas 2 = 1280x720 (2xAA)
    Ratchet & Clank: Tools of Destruction = 960x704 (2xAA, AA samples used to reconstruct 720p)
    Ratchet & Clank: A Crank in Time = 960x704 (2xAA, AA samples used to reconstruct 720p)
    Red Dead Redemption = 1152x640 (QAA)
    Red Faction: Guerrilla = 1280x720 (no AA)
    Resident Evil 5 = 1280x720 (dynamic 0-QAA)
    Resistance: Fall of Man = 1280x720 (QAA)
    Resistance 2 = 1280x720 (QAA)
    Ridge Racer 7 (demo) = 1920x1080 (no AA)
    Rise of the Argonauts = 1280x720 (no AA)
    Rock Band = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Rock Band 2 = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Rock Band: The Beatles = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Ryu Ga Gotoku 3 = 1024x768 (no AA)
    Saboteur = 1280x720 (edge detect)
    Sacred 2: Fallen Angel = 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA)
    Saint's Row 2 = 640p (QAA)
    SCORE International Baja 1000 = 1280x720 (no AA)
    SEGA: All Stars Racing = 1280x720 (2xAA)
    SEGA: Rally Revo = 1280x720 (4xAA, alpha blend)
    SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)
    Silent Hill: Homecoming = 1024x576 (no AA)
    Simpsons, The = 1280x720 (no AA)
    Singularity = 1280x720 (no AA)
    Skate = 1280x720 (no AA)
    Skate 3 = possibly 1152x640 (2xAA, super blur filter makes it difficult to determine exact res)
    Soldier of Fortune: Payback = 1280x720 (no AA)
    Sonic Unleashed = 880x720 (blur filter)
    Soul Calibur IV = 1280x720 (no AA), 1280x576 in 1080p mode
    Spiderman: Web of Shadows = 1280x720 (no AA)
    Split-Second = 1280x720 (2xAA)
    Star Ocean 4: The Last Hope = 1024x720 (2xAA, in field), ~930x512 (2xAA, in battle)
    Star Wars: The Force Unleashed = 1280x720 (no AA)
    Stormrise = 1280x720 (2xAA)
    Street Fighter IV = 1280x720 (no AA), 1120x630 (in up-close character view)
    Super Stars V8: Next Challenge = 1280x720 (2xAA)
    Super Street Fighter IV = 1280x720 (no AA)
    Supercar Challenge = 960x1080 (no AA)
    Tekken 6 = 1024x576 (2xMSAA w/o motion blur, no AA w/motion blur)
    Terminator: Salvation = 1152x648 (blur filter)
    Tiger Woods PGA Tour '09 = 1280x720 (no AA)
    Tiger Woods PGA Tour '11 = 1280x720 (no AA)
    Tomb Raider: Underworld = 1280x720 (QAA)
    Tony Hawk's Project 8 = 1280x720
    Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)
    Top Spin 3 = 1280x720 (QAA)
    Transformers = 960x1080 (no AA)
    Transformers: Revenge of the Fallen = 1120x720 (blur filter)
    Transformers: War for Cybertron = 1024x600 (no AA)
    Turning Point: Fall of Liberty = 1280x720 (no AA)
    Turok = 1280x720 (no AA)
    UEFA Euro 2008 = 1280x720 (no AA)
    UFC 2009: Undisputed = 1280x720 (no AA in-game, 4xAA cutscenes)
    Uncharted: Drake's Fortune = 1280x720 (2xAA)
    Uncharted 2 = 1280x720 (2xAA)
    Unreal Tournament III = 1280x720 (no AA)
    Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
    Virtua Fighter 5 = 1024x1024 (no AA)
    1024x768 en mode 1080p
    Virtua Tennis 3 = 1920x1080 (2x AA)
    Virtua Tennis 2009 = 1280x720 (QAA)
    WWE 08 = ? 640x720 ? (2x AA) - les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720
    translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720"
    WALL E = 1280x720 (no AA)
    Wanted = 1120x640 (no AA)
    Wheelman = 1280x720 (no AA)
    Wolfenstein = 1280x720 (no AA)
    World Series Of Poker 2008 = 1920x1080 (2xAA)
    X-Men Origins: Wolverine = 1280x720 (no AA)

    Xbox 360

    50 Cent
    = 1280x720 (no AA)
    Afro Samurai = 1280x720 (4xAA)
    Alan Wake = 960x540 (4xAA)
    Aliens Vs Predator = 1120x630 (custom AA)
    Alone in the Dark = 1040x600 (2xAA)
    Army of Two = 1280x720 (2xAA)
    Assassin's Creed = 1280x720 (2xAA)
    Assassin's Creed 2 = 1280x720 (2xAA)
    Avatar = 1280x696 (2xAA, black borders)
    Backbreaker = 1152x640 (2xAA + blur filter)
    Banjo Kazooie: Nuts and Bolts = 1280x720 (2xAA)
    BlazBlue: Calamity Trigger = 1280x720 (2xAA background, no AA characters )
    Batman: Arkham Asylum = 1280x720 (2xAA)
    Battle Fantasia = 1280x720 (no AA, toggable blur filter)
    Battlefield: Bad Company = 1280x720 (no AA)
    Battlefield: Bad Company 2 = 1280x720 (no AA)
    Bayonetta = 1280x720 (no AA)
    Beijing 2008 = 1280x720 (2xAA)
    Beowulf = 1280x720 (4xAA)
    Bionic Commando = 1120x640 (no AA)
    Bioshock = 1280x720 (no AA)
    Bioshock 2 = 1280x720 (edge blur filter)
    Blacksite: Area 51 = 1280x720 (2xAA)
    Blue Dragon = 1280x720 (2xAA)
    Blur = 1280x720 (4xAA)
    Borderlands = 1280x720 (no AA)
    Brutal Legend = 1200x720 (no AA)
    Burnout: Paradise = 1280x720 (2xAA)
    Call of Duty 3 = 1040x624 (2xAA)
    Call of Duty: Modern Warfare = 1024x600 (2xAA)
    Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)
    Call of Duty: World at War = 1024x600 (2x AA)
    Call of Juarez: Bound in Blood = 1280x672 (4x2 custom edge AA + black borders)
    Cars Mater-National = 1280x720 (4xAA)
    Club, The = 1280x720 (4xAA)
    Command & Conquer: Red Alert 3 = 1280x720 (no AA, blur filter)
    Conan = 1024x576 (no AA)
    Condemned 2 = 1280x720 (2xAA)
    Conflict: Denied Ops = 1280x720p (2xAA)
    Chronicles of Riddick: Dark Athena = 1280x720 (4xAA)
    Crackdown = 1280x720 (2xAA)
    Crash Time = 1280x720 (2xAA)
    Dante's Inferno = 1280x720 (no AA)
    Darkness, The = 1280x720 (4xAA)
    Dark Sector = 1280x720 (no AA)
    Darksiders = 1152x648 (no AA)
    Dead or Alive 4 = 1280x720 (2xAA)
    Dead or Alive Xtreme 2 = 1280x720 (2xAA)
    Dead Rising = 1280x720 ( up to 4xAA depending on frame rate)
    Dead Space = 1280x720 (no AA)
    Dead to Rights: Retribution = 1088x612 (2xAA) ?
    Devil May Cry 4 = 1280x720 (2xAA)
    Dirt = 1280x720 (4xAA)
    Dirt 2 = 1280x720 (4xAA)
    Don King Prizefighter = 1024x630 (2xAA)
    Dragon Age: Origins = 1280x720 (2xAA)
    Dragon Ball: Raging Blast = 1280x720 (1x1 edge blur)
    Dynasty Warriors 6 = 1280x720 (no AA)
    Dynasty Warriors: Strike Force = 1280x720 (no AA)
    Elder Scrolls IV: Oblivion = 1024x600 (2xAA) - Same for GOTY Edition!
    End of Eternity/Resonance of Fate = 1088x720 (2xAA)
    End War = 1280x720 (2xAA)
    F.E.A.R. = 1280x720 (2xAA) + slight blur?
    F.E.A.R. 2 = 1280x720 (2xAA)
    Fable II = 1120x720 (blur filter, 2xAA)
    Fable III =
    FaceBreaker = 1280x720 (4xAA)
    Fallout 3 = 1280x720 (4xAA, certain edges)
    Fantastic Four: Rise of the Silver Surfer = 1280x720 (4xAA)
    Far Cry 2 = 1280x696 (2xAA, black borders)
    Fight Night Round 4 = 1280x720 (4xAA)
    Fifa 2006 = 1024x576 (2xAA)
    Fifa 2007 = 1200x675 (no AA)
    Fifa 2008 = 1280x720 (2xAA)
    Fifa 2010 = 1280x720 (2xAA)
    Fifa Street 3 = 1920x1080 (4xAA)
    Final Fantasy XIII = 1024x576 (2xAA)
    Fracture = 1280x720 (no AA)
    Forza Motorsport 2 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
    Forza Motorsport 3 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select)
    Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)
    Gears of War 2 = 1280x720 (2xAA, certain edges unaffected)
    Ghostbusters = 1280x720 (2xAA)
    Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA)
    G.I. Joe: The Rise of the Cobra = 1280x720 (2xAA)
    Godfather II = 1280x720 (no AA)
    Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)
    Golden Compass = 1280x720 (2xAA)
    Grand Theft Auto IV = 1280x720 (2xAA)
    Guitar Hero 3 = 1280x720 (no AA)
    Guitar Hero Aerosmith = 1280x720 (no AA)
    Guitar Hero World Tour = 1280x720 (no AA)
    Guitar Hero 5 = 1280x720 (no AA)
    Halo 3 = 1152x640 (no AA)
    Halo 3: ODST = 1152x640 (no AA)
    Halo: Reach =
    Halo Wars = 1280x720 (2xAA)
    HAWX = 1280x720 (4xAA)
    IL2 Sturmovik = 1280x720 (2xAA)
    Incredible Hulk = 1280x720 (full screen blur)
    Juiced 2: Hot Import Nights = 1280x720 (2xAA)
    Kung Fu Panda = 1280x720 (no AA)
    Left 4 Dead = 1280x720 (no AA, edge blur)
    Left 4 Dead 2 = 1280x720 (no AA, edge blur)
    Legend of Spyro: Dawn of the Dragon, The = 1280x720 (4xAA)
    Legendary = 1280x720 (no AA)
    LEGO: Batman = 1280x720 (2xAA)
    LEGO: Harry Potter 1-4 = 1280x720 (2xAA)
    LEGO: Indiana Jones = 1280x720 (2xAA)
    Lord of the Rings: Conquest = 1280x720 (no AA)
    Lost Planet = 1280x720 (up to 4xAA dependent on framerate)
    Lost Planet 2 = 1280x720 (2xAA)
    Madden NFL '09 = 1280x720 (no AA)
    Marvel: Ultimate Alliance = 1280x720 (2xAA)
    Marvel: Ultimate Alliance 2 = 1024x576 (2xAA)
    Mass Effect = 1280x720 (2xAA, transparencies and effects not AA'd)
    Mass Effect 2 = 1280x720 (2xAA, transparencies and effects not AA'd)
    Mercenaries 2: World in Flames = 1280x720 (no MSAA, but depth/Z-based edge blur?)
    Metro 2033 = 1280x720 (AAA)
    Midnight Club: Los Angeles = 1280x720 (2xAA?)
    Mirror's Edge = 1280x720 (2xAA)
    MK vs DC = 1040x624 (2xAA)
    MotoGP 2006 (screenshot) = 1280x1024 (framebuffer grab from AVS Forum member)
    MotoGP 09/10 = 1280x720 (2xAA)
    MX vs ATV: Untamed = 1280x720 (no AA)
    MX vs ATV: Reflex = 1280x720 (no AA)
    NBA Live '08 = 1280x720 (4xAA)
    NBA Street Home court (demo) = 1920x1080 (4xAA)
    NCAA Football 08 (demo) = 1024x600 (2xAA)
    Need For Speed: Pro Street = 1280x720 (4xAA)
    Need For Speed: Shift = 1280x720 (4xAA)
    Need For Speed: Undercover = 1280x720 (4xAA)
    NFL Tour = 1280x720 (4xAA, 60fps)
    NHL '09 = 1280x720 (4xAA)
    Ninja Bladen = 1280x720 (2xAA)
    Ninja Gaiden 2 = 1120x584 (2xAA)
    Operation Flashpoint 2 = 1280x720 (2xAA)
    Orange Box, The = 1280x720 (no AA)
    Overlord = 1280x720 (2xAA)
    Overlord II = 1280x612 (custom edge blur, black borders)
    Perfect Dark Zero = 1152x640 (no AA)
    Phantasy Star: Universe = 1152x648 (no AA)
    Prince of Persia = 1280x720
    Prince of Persia: The Forgotten Sands = 1280x720 (2xAA)
    Pro Evolution Soccer 6 (demo) = 1024x576 (2xAA)
    Pro Evolution Soccer 2008 = 1280x720 (4xAA)
    Pro Evolution Soccer 2010 = 1280x720 (2xAA)
    Project Gotham Racing 3 = 1024x600 (2xAA)
    Project Gotham Racing 4 = 1280x720 (2xAA)
    Prototype = 1120x640 (2xAA)
    Quake 4 = 1280x720 (no AA)
    Quake Wars: Enemy Territory = 1280x720 (2xAA + blur)
    Race Driver: GRID = 1280x720 (4xAA)
    Race Pro = 1280x720 (4xAA)
    Rainbow Six Vegas 2 = 1280x720 (2xAA)
    Red Dead Redemption = 1280x720 (2xAA)
    Red Faction: Guerrilla = 1280x720 (2xAA)
    Resident Evil 5 = 1280x720 (dynamic 0-4xAA)
    Ridge Racer 6 (demo) = 1440x810 (no AA)
    Rise of the Argonauts = 1280x720 (2xAA, however post processing is likely interfering with the AA resolve in certain cases )
    Rock Band = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Rock Band 2 = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Rock Band: The Beatles = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
    Saboteur = 1280x720 (no AA)
    Sacred 2: Fallen Angel = 1920x1080 for any HD output (including PC res), 1280x960 for 4:3 output, 1376x768 for 480p widescreen (no AA)
    Saint's Row 2 = 640p (2xAA)
    SCORE International Baja 1000 = 1280x720 (4xAA)
    SEGA: All Stars Racing = 1280x720 (2xAA)
    SEGA: Rally Revo = 1280x720 (4xAA, alpha to coverage)
    SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps)
    Shadowrun = 1280x720 (2xAA) - Gamefest '07
    Silent Hill: Homecoming = 1280x720 (2xAA)
    Simpsons, The = 1280x720 (no AA)
    Singularity = 1280x720 (2xAA)
    Skate = 1280x720 (2xAA ? )
    Skate 3 = possibly 1152x640 or less (2xAA, super blur filter makes it difficult to determine exact res)
    Soldier of Fortune: Payback = 1280x720 (4xAA ?)
    Soul Calibur IV = 1365x960 (no AA, software scaled to 720p)
    Sonic Unleashed = 880x720 (2xAA)
    Spiderman: Web of Shadows = 1280x720 (4xAA)
    Splinter Cell: Conviction = 1024X576 (2xAA)
    Splinter Cell: Double Agent = 1280x720 (full screen blur, 1-pixel horizontal & vertical)
    Split-Second = 1280x672 (2xAA)
    Star Ocean 4 = 1248x702 (2xAA + edge blur/DOF, in field), ~936x512 (no AA, in battle)
    Star Wars: The Force Unleashed = 1280x720 (no AA)
    Stormrise = 1280x720 (4xAA)
    Street Fighter IV = 1280x720 (2xAA)
    Super Stars V8: Next Challenge = 1280x720 (4xAA)
    Super Street Fighter IV = 1280x720 (2xAA)
    Tales of Vesperia = 1280x720 (2xAA + full screen blur)
    Tekken 6 = 1024x576 w/motion blur, 1365x768 w/o motion blur (no AA)
    Terminator: Salvation = 1152x648 (blur filter)
    Tiger Woods PGA Tour '09 = 1280x720 (no AA)
    Tiger Woods PGA Tour '11 = 1280x720 (no AA)
    Tomb Raider: Legend = 1024x600 (2xAA)
    Tomb Raider: Underworld = 1024x576 (2xAA) - depth buffer is 1040x576
    Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA)
    Tony Hawk's Proving Ground = 1280x720
    Top Spin 3 = 1280x720 (2xAA)
    Transformers: Revenge of the Fallen = 1120x720 (blur filter)
    Transformers: War for Cybertron = 1024x600 (2xAA)
    Turning Point: Fall of Liberty = 1280x720 (no AA)
    Turok = 1280x720 (no AA)
    UEFA Euro 2008 = 1280x720 (2xAA)
    UFC 2009: Undisputed = 1280x720 (custom edge AA with 2 colour gradations like 4xAA)
    Unreal Tournament III = 1280x720 (2xAA ala Gears...)
    Virtua Fighter 5 (demo) = 1024x1024 (4xAA)
    Virtua Tennis 3 = 1920x1080 (2xAA)
    Virtua Tennis 2009 = 1280x720 (4xAA)
    WALL E = 1280x720 (2xAA)
    Wanted = 1120x640 (no AA)
    Wheelman = 1280x720 (2xAA)
    Wolfenstein = 1280x720 (no AA)
    X-Men Origins: Wolverine = 1280x720 (2xAA)

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